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1.
Overall
a.
Series Format: HPCORS runs two ProCup divisions, the North
division and the South division. In
addition, HPCORS runs the Touring Series that has three
classes, street stocks, modifieds and late models.
The format of the two series are outlined in the
series overview.
Generally speaking, the Touring Series is targeted
towards beginner to intermediate drivers and the ProCup
at intermediate to veteran drivers. However, there
is a lot of crossover participation.
2.
General
a.
Software:
HPCORS uses the
NASCAR Racing 2OO5 Season software
(NR2OO5) on
OLR servers.
b.
Expectations: Drivers are expected to be prepared to drive at the scheduled track
each week. This includes being able to drive
smooth high and low lines at the track, being able to
move cleanly and safely out of the way of faster traffic
when being lapped, understanding pit entry/exit
procedures, and knowing pit road speeds.
Recommendation:
Please,
Practice, practice, practice before the race.
Recommendation:
Re-read
Bob Stanley’s Racing
Savvy. Then, read it again. And
again…
Note:
HPCORS entertains a wide
range of driver skill levels. We firmly believe that
drivers with disparate skills can drive together on the
same track if everyone does their part. Faster drivers,
please respect the skill level of slower drivers.
Recognize their braking points and don't run them over
on turn entry. Don't crowd them in the corner. When
passing, give plenty of room in case they bobble it.
Slower drivers, recognize when it's appropriate to race
faster cars hard versus when it's doing nobody any good
to hold up faster traffic. The latter is usually the
case, so, move out of the way and let them pass before
frustrations mount. Try to indicate whether they should
pass high or low.
c.
Race Reviews: All ProCup races will be reviewed by non-driving, in-race officials during the
race. Calls made by HPCORS officials during the
race are final for the race; however they may be
protested after the race (see
Section 4
below). Touring Series races will reviewed only on an as-needed basis.
In either case, if
you see an infraction that you feel is significant
enough to have an effect on the race, or if a particular
driver repeats the same infraction several times, please
notify HPCORS officials (this need not be a formal
protest).
Note:
It
is impossible for race officials to review every car for the entire race.
Do not expect that race officials will notice every
infraction. If you see an infraction that you feel is significant enough to have an
effect on the race or if a particular driver repeats the
same infraction several times, please
report it
either informally or as a formal protest.
d.
Rules Infractions: Rules infractions will be dealt with in a per-incident
basis as judged by HPCORS officials. Infractions
that result from repeatedly ignoring recommendations (as
outlined below) will be judged more severely.
e.
Overturning Results:
As a result of post-race protest review, HPCORS officials may
overturn a ruling and adjust the final standings.
In addition, the review could result in penalties levied
against drivers, season point deductions, and final race result adjustments at the
discretion of the officials.
3.
Race
Rules
a.
Driver Meetings: Prior to the race, a “driver’s meeting” will be
distributed by e-mail that will include all race settings and any
special rules or notes for that race. Please make
sure HPCORS officials (Tony Stevens or
Mark Royer)
have your e-mail address.
b.
General Rules:
All rules from NR2OO5 will be used as is.
c.
Black Flags: Penalties levied by NR2OO5 are final. Race admins will NOT clear black flags during the race.
Exception:
NASCAR 2OO5 does an excellent job of incorporating the
rules of racing. Occasionally at some tracks (far less often than
popularly believed), NR2OO5 will issue a bogus black
flag. For ProCup races (with in-race officials), such a
black flag may be cleared at their discretion. Do
not expect it to be
cleared;
it will only be
cleared if race officials can positively
determine that it is a bogus black flag.
For Touring Series race (no in-race
officials) driving admins cannot be expected to judge
these rare situations in real time and black flags will
not be
cleared.
Exception: (ProCup only) During a restart, if a
driver slows unexpectedly causing drivers behind him/her
to pass to the left before the start/finish line thereby
getting a black flag from the game, in-race officials
may clear it. Do not expect it to be
cleared; officials will only clear it if they believe it
was unavoidable.
d.
Laps: Race admins will NOT give laps
back to a driver during the race.
e.
Final Standings: The final standings determined by NR2OO5 are
official.
f.
Pit Entries and Exits: During practice and happy hour sessions
all drivers must enter and exit pits properly.
Note:
NR2OO5 will issue a black flag during the race if pit
procedures are not followed correctly. In
addition, out of respect for other drivers on the track,
the same pit procedures are to be followed during
practice and happy hour sessions, even though the
software will not issue a black flag at those times.
Note:
When entering the pits during a caution, maintain
caution-pace speed and do not pass the car in front of
you until you have passed the pit entry line. Do
not slow substantially as this will place the driver
behind you in jeopardy of receiving a black flag if he
inadvertently passes you before you have entered the
pits.
Warning:
When the driver in front of you drops below the apron to
enter the pits during a caution it is very easy to lose
track of his/her position relative to your car as
his/her car may drop from view. Be very careful
not to pass before the driver crosses the pit entry
line. If you do, you will receive a black flag.
Use the F2 key to monitor your position relative to
his/her car.
g.
Retaliation: Flaming and other retaliatory actions are not
allowed.
Note:
We all race for fun. We all make mistakes.
Everyone gets caught up in other’s mistakes.
Accept it and move on. If necessary, file a
protest with the league after the race (See
Section 4
below). Never
flame or take aggressive retaliatory actions against a
fellow driver during or after a race. Such
behavior will not be tolerated.
h.
Chat: Chat during green-flag racing and during qualifying is not
allowed.
Exception:
Drivers should use auto-chat messages to indicate
on-track driving intentions such as pitting or allowing
other drivers to pass.
Note:
Chat can be fun and it is how we get to know one
another. Therefore, chat is allowed during the
practice sessions, the happy hour sessions and during
caution laps of a race. However, chat under
caution should be minimized after the “one-to-go” notice
is given.
Recommendation:
Set up your auto-chat messages to issue your screen name
so that other drivers can quickly identify who the
message is coming from. For example: “your-screen-name:
Pass me low”
i.
Warping: Warping
is not an excuse for an incident. If a
driver is warping, the driver is expected to stay out of
the preferred racing line or drop to the back of the
pack until the connection clears up. If warping
becomes excessive, race admins may ask the driver to pit
until his/her connection clears up. It is the
responsibility of the warping driver to take appropriate
action to avoid warp-related incidents.
Recommendation:
Unfortunately, warping is part of online racing.
If you feel you may be warping or others tell you that
you are, use ctrl-C to monitor your latency, quality and
skew. If you are in the red, your connection is
poor and you are likely warping.
j.
Disconnections During Race: Laps will not be given back for
disconnections.
Recommendation:
Unfortunately, disconnections are part of online
racing. If you are disconnected, attempt to
reconnect and safely re-enter the race as if you have
pitted. Consider disconnections the electronic
equivalent of having taken your car to the garage to
repair a mechanical problem during the race.
k.
Disconnections Prior to Race: If a driver
is disconnected just before the start of the race
session, the race admin will reset the warm up session
for 5 minutes to allow the driver to reconnect.
The race session will be restarted immediately when the
driver reconnects. If the disconnected driver
hasn't reconnected at the end of the 5 minutes, the race
is started without the disconnected driver.
Note:
This procedure is only used for the race session.
For example, the qualification session is not delayed if
a driver is disconnected; if the driver misses the
qualification run entirely, he/she will need to start
the race at the back of the pack.
Note:
This procedure does NOT cover manual
disconnections; it only covers disco's due to internet
connections or other reasons out of driver control.
l.
Server Crashes: If the server crashes or if there is a mass-boot (more than 50% of
drivers drop connection at once) then the following
procedure will be used. If fewer than ˝ of race
laps have been completed, the race will be restarted
from the beginning. If ˝ or more laps have been
completed the race will not be re-started. In this
case, if anyone managed to save an export results file,
the results indicated by the file will be used as the
final race results. If no export results file is
available, the race is canceled and not used in
league standings scoring.
m.
Cautions: When a caution is issued, maintain your
position; do not pass other cars.
Exception:
(Touring Series) During the last ten laps of a race, drivers are allowed
to race
back to the start/finish line. (ProCup) Do not
race back, even during the last 10 laps; the lucky dog
rule is in effect.
Exception:
Cars involved in an incident or severely off-pace may be
passed.
Exception:
Cars that wave you on (via chat message) may be
passed.
Exception:
The leader may, at his option, slow before the
start/finish line if it is safe to do so with the intent
of allowing lapped drivers to get a lap back. If
this situation occurs, lapped drivers may safely pass
other cars before the start/finish line. However,
long, high-speed, dangerous runs at the leader in an
attempt to get a lap back will not be tolerated.
As a rule-of-thumb, if you are not on the front stretch
when the leader slows, do not attempt to get the lap
back.
Recommendation:
When a caution is issued, if possible
briefly maintain race
speed until you determine that it is safe to
slow down and that you will not get hit from behind.
Note:
After you have crossed the start/finish line, do not
cross it again unless you are behind the pace car; doing
so will result in a black flag. This is
particularly important to pay attention to at short
tracks where it is often necessary to dramatically slow
or even stop in some cases to wait for the pace car to
emerge from the pits.
n.
Causing Cautions: Two-caution system is used. The first time
a driver is at
fault for causing a caution in a race, he must go to the end of the
longest line on restart. If the same driver later
causes a second caution, the driver must retire from the
race.
For the Touring Series (no in-race officials) the system is
self-policing; races may be reviewed later for
compliance. For ProCup divisions (with in-race
officials), the in-race official will call the number of
the driver who is at fault.
Note:
To avoid black flags for fellow drivers,
when you must go to the end of the longest line (EOLL)
drive thru the pits (at pit speed, of course) during the
third or fourth lap of the caution.
In addition, to avoid confusion, indicate that you must
go to EOLL via chat message.
Note:
During the Touring Series, which runs several short
races in a row, a driver that parks his car for causing
two cautions is free to enter the next race of the
evening.
o.
Caution Pace Laps: During caution pace laps the field should
stagger with alternating cars running a high line or a
low line. The first car behind the pace car should
run a low line. After the one-to-go signal has
been given, drivers should no longer stagger and should
form their respective lines; lead lap cars on the
outside and lapped cars on the inside.
Exception:
If the caution restart will occur with ten or fewer laps to go
in the race, then the restart
will be single file; lapped cars do not go to the
inside line. In addition, lapped cars must drive
thru the pits on lap 3 or 4 of the caution to insure
they are behind the lead lap cars on the restart.
Recommendation:
While staggering, maintain a gap of about 0.3 to 0.7
seconds between you and the staggered car in front of
you. Doing so will help to reduce accidental
incidents during pace laps.
p.
Lucky Dog:
(This
rule is used for ProCup races only)
When a caution is thrown, the first car one or more laps down
will be the lucky dog. The in-race official will
announce the lucky dog driver as soon as possible during
the caution. It is then the responsibility of the
lucky dog to safely get an end-of-longest-line (EOLL)
game penalty before the restart. Failure to get
EOLL will cause forfeiture of lucky dog status.
After the restart, the in-race official will add one lap
to the lucky dog.
Suggestion:
To get an EOLL penalty
speed (safely) in the pit area.
q.
Rear of Lead Lap:
(This rule is used for ProCup races only)
During a caution, cars on the rear of the lead lap but
immediately behind the pace car will be directed by the
in-race official to pass the pace car and proceed to the
tail end of the longest line. The in-race official
will clear the resultant black flag(s).
4.
Protests
a.
Procedure:
To protest an in-race
call or any other issue, e-mail the details of your
protest along with any supporting documentation (replay
clips, chat logs, etc...) to
Tony Stevens or
Mark Royer.
A protest must be filed within three days of the date of
the issue being protested. |